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Lagoa Multiphysics: Impressive Particle Engine


According to Slashgear Thiago works at Ubisoft Digital Arts, but unsurprisingly his interests span a huge range of 2D and 3D technologies including character animation, physics, tools for artists, math, fluid dynamics and molecular dynamics. In the past he’s worked on the FX for G.I. Joe: The Rise of Cobra and demo videos for Microsoft Zune.

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